Sunday, April 25, 2010

New and Emerging Technology Reflection

As this course and my journey to complete my master’s degree come to an end I have learned so much more than I could have ever imagined. This course has brought about an eagerness to change the way I teach students. This course alone has taught me how to create and implement technology into my lessons easily. It is my hope that my students will enjoy learning and continue to do so as they continue their education.


Educators should promote technology to build student interest and keep them engaged in learning and therefore build their knowledge by using technology tools that further their education. Using technology and all the wonderful resources that can be utilized helps students become aware of all the different tools they can use create artifacts and also help them in the working world. This course facilitates the belief that technology is a great source to differentiate lessons for all unique learners, connecting with students and encourage the use of technology in the classroom. Encouraging students to be successful through the use of technology helps adjust or modify lessons to fit the needs of all learners. Making modifications to lessons will assist students overall learning.

I have learned many different types of technology uses and how to take teaching to a whole new level of excitement. It is my hope the I can continue to encourage my co teachers and colleagues to take baby steps and begin implementing technology into their lesson. I hope they will rely on me for support and realize that it is our job to prepare our students for their future.

Sunday, March 28, 2010

application 4 Online Learning to Support 21st Century Learning

I hope you enjoy my voicethread

http://voicethread.com/share/1026205/

Sunday, February 28, 2010

Reaching and Engaging All Learners through Technology

Over the past eight weeks, I have had the opportunity to learn about Differentiated instruction and Universal Design for Learning and the difference between them. Both strategies allow educators to give students the opportunity to learn in ways that are best suited to them. Our students come from diverse backgrounds, and with many different needs. Offering lessons in a variety of ways using DI and UDL our students can be successful in the classroom and in the working world.
My first step is to create a survey to learn my student’s interest and learning styles in order to really understand my students better. After this is done I can begin planning lessons based on their responses. Using VoiceThread, Blogs, Wikis, smart-board and many other resources that appeal to students will make learning fun and enjoyable.

Another thing that I appreciated in this class was my Ning group. It was a great place to discuss learning strategies as well as receive great resources that will help me as I further my teaching career. The sources are one that are useful and can be used immediately in the classroom. I feel more comfortable using DI after completing this course and I know my students will be able to learn using methods that are suitable for them. I certainly plan to use them to help me when I plan lessons and activities for my students and share with colleagues at my school.

Monday, February 1, 2010

Technology and Universal Design for Learning

Week 4 application for EDCU 6714.

Follow this link to view my PowerPoint presentation.

http://www.scribd.com/share/upload/21944202/8qbht31vk0cq3qw9hba

Sunday, December 27, 2009

EDUC 6713 Week 8-Final Blog Post Reflection

As I reflect back on this course, I have learned a lot from using the GAME plan. Using the GAME plan I have discovered that I need to plan with my colleagues in order to improve my teaching methods. I learned how to use several technology tools during this course. I learned how to podcast, and use Microsoft Photo story3.

Using the GAME plan has made me realize not everything will go as anticipated. I will still pursue creating a blog on our school website after the holidays are over and we go back to school. I have not received any indication that I will not be able to complete that goal. I feel that having a blog linked to the school website will encourage students and parents to communicate about upcoming events or important dates. I look forward to putting the blog in place before the school year ends.

To increase my use of technology into the classroom I plan to collaborate with my colleagues more and help them plan online social collaboration activities for our students as well as problem-based learning activities. To keep up with the ever changing technology I will continue to attend professional training courses and bring back what I learn and implement those ideas or tools into my lessons. My goal is for my students to be creative thinkers who are confident, motivated, persistent, open-minded, as well as flexible (Laureate Education Inc., 2009). Overall, this course has been very eye opening experience that I have learned a lot from. I have a much better understanding of what it means to be a self-directed learner.

Cennamo,K., Ross, J. & Ertmer,P. (2009). Technology integration for meaningful classroom use: A standards-based approach. Belmont,CA: Wadsworth, Cengage Learning.

Saturday, December 19, 2009

Week 7 Update: Using the GAME plan with Students

After evaluating my GAME plan (Cennamo, Ertmer & Ross, 2010), over the past several weeks I have a better understanding of the NET-S. These standards are important not only for teacher’s but also for our students. It is important for our students to see the value in creating a GAME plan and be able to set reasonable goals, make progress or take action, monitor their work and then evaluate the outcome.
To introduce the NET-S into the classroom I would like to create a Power Point presentation with the standards in student friendly terms so they will understand them better. As a whole class we will set two goals for everyone with a plan for them to set another goal for themselves. They will be required to contribute to our class blog to indicate what their GAME plan is and to see how they are progressing towards the goals they have set. I will check to see how they are coming along and help them make adjustments as needed.
At the end of the nine week grading period the students will reflect on their GAME plan to share their accomplishments or failures and what their plans are for future projects and assignments.

National Educational Technology Standards for Teachers (2008). ISTE. http://www.iste.org/Content/NavigationMenu/NETS/ForTeachers/2008Standards/NETS_for_Teachers_2008.htm, access December 19, 2009

Friday, December 11, 2009

Week 6: GAME Plan

Over the past few weeks I have been working on my GAME plan. GAME plan is a self directed learning approach created by Cennamo, Ertmer, and Ross (2009). My GAME plan consists of two goals that I have been working towards. The first goal was to create a blog on my schools website and the second was to teach my students how to successfully use technology that relate to real world experiences.

I have spent several hours working to accomplish my goals. This experience has helped me see the need to be proficient in technology. When I first started this program through Walden I was intimidated the first time the assignment was to create a blog. I soon overcame my fears and realized I needed to embrace technology in order to be able to teach students in the best possible way and help them be successful when they enter the working world.

My greatest challenge has been finding time to meet with the technology department to get approval to continue with my blog. I will continue pursuing this goal until it is either completed or I am told I can't because of district policies. I do believe that after the holidays I will see progress in this goal.

My second goal has been somewhat successful because I have been able to plan with fellow colleagues to integrate real-world activities into the curriculum. However, doing so can be very overwhelming and time consuming.

To further improve my proficiency in technology I will continue to collaborate with my colleagues and share what I learn as I continue my journey of education.


Cennamo,K., Ross, J. & Ertmer,P. (2009). Technology integration for meaningful classroom use: A standards-based approach. Belmont,CA: Wadsworth, Cengage Learning.